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Render

1.18.0

Node Data

Display name

Render

Internal name

Node_FLIP_Render

Inheritances

Node_FLIP_Render

Inputs

surface

Fluid Particle

Domain

fdomain

Domain

int

Update Step

Rendering

enum

Render Type

float

Particle Size

int

Segments

float

Thickness

bool

Draw Obstracles

range

Alpha

Effect

gradient

Color Over Velocity

range

Velocity Map

range

Lifespan

Post Processing

bool

Additive

bool

Threshold

slider

Merge Threshold

Outputs

surface

Rendered


Render fluid domain to a texture.



Properties


Render Type


Where to render the particle as fluid drop or line.


Particle Expansion


Adjust radius of the particle.


Draw Obstracles


Whether to draw the obstracles.


Alpha


Transparency range of the fluid.


Color Over Velocity


Color the fluid based on its velocity.


Velocity Map


Set the velocity map to color the fluid.


Lifespan


How long the fluid will be visible for.


Additive


Set particle blending mode to additive.


Merge Threshold


Merge particles that are close to each other.



Commit History


1.16.2
  • Introduced

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